model		"bird.ase"	loop

anim		"fast"		"bird_fast.ase"	""			loop
anim		"explode"	"bird_expl.ase"	"bird_stuck_89.ogg"
anim		"respawn"	"bird_expl.ase"	"bird_84.ogg"		reverse

type_move	bird
type_collide	sphere
